Voidtamer Update 1.2


Today I've got an update for Voidtamer, including a bit of QoL, renewable resources, and a significant number of minion improvements! Full notes follow.

New Crafting Recipes:

- Crystal Condenser: A structure that periodically produces crystals.
- Elemental Distillate: A secondary material, crafted from elemental crystals, used to produce the crystal condenser.
- Arcane Drill: A structure that periodically produces mineral resources.
- Enchanted Mechanism: A secondary material, crafted from stone and silversteel, used to produce the arcane drill.
- Flower Pot: A structure that periodically produces flowers.
- Fertile Soil: A secondary material, crafted from clay and obsidian, used to produce the flower pot.

Performance:

- Decreased the frequency of tile updates, which should significantly boost FPS.

Balance:

- Increased the range and strength of pylon, player and minion stability auras.
- Decreased the strength of Void Orb instability aura, but slightly increased its range.
- Decreased Void Orb spawn rate, lifespan and movement speed.

UI:

- Added a minimap.

Minions:

- Minions will now try to find a path if their target is too far away, or they are significantly delayed in reaching it.
- Minions can now be thrown at filled chests, which will task them with filling up that chest.
- Minions can now be thrown at resource production structures, which will task them with collecting any resources produced.
- Minions can now be thrown at crafting stations, which will task them with completing the associated recipe.
- Minions will now remember the location of chests associated with their tasks, and will return to them when appropriate.
- Minions no longer collide with the player or each other.
- Minions will now line up in an orderly fashion when idle.
- Unassigning a minion will now put that minion in the player's hands, if they are empty.

Files

Voidtamer 1.2.zip Play in browser
Jun 14, 2021

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